● Available for projects · 2026

Fueled by game design, crafted in 3D, drawn in 2D.

I’m Deivis, aKa AKhan74 — a multidisciplinary creative working across 3D, game design, and visual art.

3D Generalist Game Design Illustration UI Design Concept Artist

Weapons

A collection of high-detail weapon models developed as game-ready assets, complete with optimized geometry and textures, spanning multiple artistic styles.

3D Printing

A showcase of 3D print-ready models crafted for tabletop gaming, including detailed character miniatures and modular terrain pieces. Designed with production in mind, featuring clean geometry, optimized support setups, and rich surface details tailored for physical printing.

Urban Tribes

A series of pixel art character illustrations capturing the identity and attitude of various urban tribes, from punk rock to skate and hip-hop culture and more.

Family Portraits

Personalized family portraits rendered in pixel art, capturing the likeness, personality, and small details that define each family unit.

Money Lords

A solo project covering the full creative and technical scope, including concept design, 2D sprite animations, game mechanics, and visual style.

Lucky Shot

A collaborative project with Headless Studio, where I handled the entire 2D visual scope: crafting character and environment pixel art, fluid sprite animations, and brand assets.

3D modeling

A series of 3D visual renders created as key supporting imagery for project proposals and application documents. Designed to translate abstract concepts into tangible visual narratives, bringing clarity, structure, and impact to presentation materials.

Self portrait pixel art

About me

One creative mind, connected across disciplines.

Working across the entire creative pipeline, I model 3D assets, design game systems, draw concept art, and build clean interfaces.

My generalist approach gives me a holistic view of game development, connecting art, logic, and delivery to make smarter, more intentional production choices.

Tools

  • Blender
  • Unity
  • Figma
  • Illustrator
  • Photoshop
  • Affinity

Profesisonal progress

Experience & formation

  • 2014 — Present

    3D Artist & Game Designer

    AKhan74

    Solo/Core Developer — V8ORS-Flying Rat & Ace of Space. Responsible for all 3D assets, UI design, concept art, and primary code implementation.

  • 2017 — 2026

    General artist & Game Designer

    Block Bastards

    Game Design, 3D modeling, UI/UX Design, Illustration, Concept Art, Animation, Video Editing

  • 1998 — 2024

    Licenciatura em Design

    Universidade de Aveiro

    Years after putting my studies on hold, I returned to university at 50 to graduate.