● Available for projects · 2026
Fueled by game design, crafted in 3D, drawn in 2D.
I’m Deivis, aKa AKhan74, a multidisciplinary creative working across 3D, 2D, game design, visual art and UI/UX design.
3D modeling
3D models made to improve my skills.
3D Printing
Several 3D models for 3D printing. From miniatures to terrain, it's just a matter of choosing the theme and start playing.
Urban Tribes
Urban tribes represented in Pixel Art.
Family Portraits
Family portraits in pixel art.
Money Lords
Money Lords was a solo project all made by me. It was one of my favorites project I've made so far.
V8ORS-Flying Rat
Mobile shooter game, also know as a SHMUP, where planes are equiped with a powerfull V8 engine. Only the coding was not made by me at the beggining.
Ace of Space
Mobile Sci-fi shooter game, starting from V8ORS' coding I managed to learn c# and improved more features like, levels and bosses.
Lucky Shot
A collaborative project with Headless Studio, where I handled the entire 2D visual scope from character design, environment, animations and logo design, all in pixel art.
Caravel - Set Fourth
Caravel-Set Fourth is a survival game inspired by Portuguese sailors. Made in Unreal it was a good project for me to enter in the Unreal Game Engine.
Blox - Tower Defense game
During the last years, I've been working at Block Bastards as a Game Artist / Game Designer / UI/UX Designer. Blox was one of the games I've worked at.
Tribes - FPS Shooter
Tribes was another game while I was working at Block Bastards. A FPS Shooter where Player choose a character based on Music Genres.
Album covers
Several albuns covers for music bands.
About me
One creative mind, connected across disciplines.
Working across the entire creative pipeline, I make the Concept Art, model 3D assets or 2D assets, game design, UI Design and implementation most in Unity3D-
My generalist approach gives me a good overview of game pipeline, connecting art, logic, game mechanics knowing the efforts and time it costs.
Tools
Profesisonal progress
Experience & formation
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2014 — Present
3D Artist & Game Designer
AKhan74
Solo/Core Developer — V8ORS-Flying Rat & Ace of Space. Responsible for all 3D assets, UI design, concept art, and primary code implementation. Besides my personal projects i also have commisioned and collaborative projects.
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2017 — 2026
General artist & Game Designer
Block Bastards
Game Design, 3D modeling, UI/UX Design, Illustration, Concept Art, Animation, Video Editing
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1998 — 2024
Degree in Design
Universidade de Aveiro
Years after putting my studies on hold, I returned to university at 50 to graduate.